限定符和类型 | 方法和说明 |
---|---|
ItemStack |
getFuel()
获取当前用来酿造的燃料.
|
BrewingStand |
getHolder()
获得此物品栏的持有者(方块或实体).
|
ItemStack |
getIngredient()
获取当前酿造台的原料.
|
void |
setFuel(ItemStack fuel)
设置当前用来酿造的燃料.一般只有
Material.BLAZE_POWDER 将使用此方法. |
void |
setIngredient(ItemStack ingredient)
设置当前酿造台的原料成分.
|
addItem, all, all, clear, clear, contains, contains, contains, contains, containsAtLeast, first, first, firstEmpty, getContents, getItem, getLocation, getMaxStackSize, getName, getSize, getStorageContents, getTitle, getType, getViewers, iterator, iterator, remove, remove, removeItem, setContents, setItem, setMaxStackSize, setStorageContents
ItemStack getIngredient()
原文:Get the current ingredient for brewing.
void setIngredient(ItemStack ingredient)
原文:Set the current ingredient for brewing.
ingredient
- 原料成分ItemStack getFuel()
原文:Get the current fuel for brewing.
void setFuel(ItemStack fuel)
Material.BLAZE_POWDER
将使用此方法.
原文:Set the current fuel for brewing. Generally only
Material.BLAZE_POWDER
will be of use.
fuel
- 燃料BrewingStand getHolder()
Inventory
原文:Gets the block or entity belonging to the open inventory